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Asgardian/Elder God Hybrid Physiology: Biologically half-Asgardian on his father's side and half-Elder God on his mother's side; Fenrir possesses a number of superhuman attributes common among the Asgardian and other gods. However, due to his unique birth, some are considerably more developed than those of the vast majority of his race. Fenrir 's skin, muscle, and bone tissues have several times the density of the same tissues in the body of a human being, contributing to his superhuman weight. He is invulnerable to powerful energy blasts, weighted impacts, falls from great heights, explosions and various other opposing forces. Even without his godly power Fenrir is still physically the strongest and most durable of all the Asgardians.

 

Life-Force: also known as the God-Force. The godly energies that fuel all of Fenrir 's godlike powers. Fenrir 's immortal life-force is more powerful than the mystical properties of Mjolnir. Unlike many other deities, Fenrir 's unique Life-force allows him to have full access to all of his powers regardless of what realm he enters. The only beings so far that has been shown to affect Fenrir 's God-force are Odin Dormammu, and Odin's raven in the form of Marnot. Fenrir 's God-force is also the key to him using the God-blast.

 

Superhuman Strength: In addition to being the God of Thunder, Fenrir is also the Asgardian God of Strength, as such he is physically the second strongest of the Asgardian gods.

 

Superhuman Durability: Being a god whose heritage is both half-Asgardian and half-Elder God affords Fenrir virtual invulnerability and immunity to such human ailments as diseases, toxins, poisons, corrosives, fire, electrocution, asphyxiation, lead, and radiation poisoning.

 

Superhuman Speed: Fenrir can move at extreme speeds.

 

Superhuman Stamina: Fenrir 's advanced musculature is considerably more efficient than that of a human and most other Asgardians. His virtually inexhaustible stamina enables him to hold his breath for an undefined period of time, and exert himself at peak capacity for months without tiring at all.

 

Superhuman Senses: Fenrir 's superhuman sense's allow him to see objects as far out as the edge of the Solar System, allow him to track objects traveling faster than light, and hear cries from the other side of the planet.

 

Healing Factor: As stated previously, Fenrir is not invulnerable to all harm and it is possible to injure him. But due to Fenrir ’s unique physiology he is able to heal from most injuries much faster than a human being could. Fenrir has displayed the ability to regenerate his liver when it was vitrified, and was able to heal his two broken wrists in a matter of hours. This healing factor is said to be much stronger than that of the typical Asgardian God.

 

Longevity: It is a common misconception that Fenrir and the other Gods of Asgard are truly immortal. Fenrir and the other members of his race do age but at a rate so slow that to other beings they give the appearance of immortality. Fenrir has been stated to be thousands of years old which makes his life span incomparable to that of the human beings which he protects. When the Asgardians consume the Golden Apples that are cultivated by the goddess Idunn, they are able to maintain themselves in their physical prime.

 

Memory Alteration: Fenrir calls this the 'Gift of Forgetfulness'. He took away the Hellsevers memories of him

 

All-Tongue: When Fenrir speaks with the All-Tongue anyone who hears him will hear him speak their native language in their hearts.

 

Having been a Ranger for the largest part of his life, Fenrir is a skillful swordsman and archer. He is very proficient at using both swords and daggers. Due to being a Ranger, he is also capable of using a bow.

 

His experience as a Ranger has also provided Fenrir with a reasonable degree of stealth efficiency, as he is capable of moving swiftly to eliminate his enemies without being detected.

 

Fenrir is also proved to be a skilled climber, capable of scaling large walls and walking along ropes.

 

Aside from his physical armaments, Mac Tire Fearg grants Fenrir a host of additional powers he can use to his advantage. While in the wraith world, Fenrir is capable of using shadow strike, an attack which allows him to teleport to his enemies' location and quickly kill them, as well as easily navigate over the terrain. Fenrir is also capable of binding his enemies' feet to the earth via flame and slowing down time in combat. The most important of Fenrir's abilities is his power to strike fear into and dominate his enemies, allowing him to access a whole host of opportunities. These enemies will then perform tasks such as gathering intel, spreading dissent, or attempting to assassinate their peers, underlings and commanders.

Powers and Abilities

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